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Roblox Alpine Park UGC Items

Project type

Roblox UGC Creation

Location

Stage3 Agency

Role

3D Modeler & Texture (UVW Map)

Expanding into the Roblox ecosystem presents a unique technical hurdle: balancing high-fidelity creative vision with strict platform limitations. My role focused on the creation of User-Generated Content (UGC) and minor environmental building elements, marking a first-time dive into the platform’s specific engine requirements. The core challenge lay in the aggressive optimization of complex 3D assets—most notably the battlewings—where I successfully distilled high-poly detail into efficient textures without compromising the silhouette or the aggressive design language.

Art Director: Bryan Watts
3D Artist: Jay Chen, Michael Hsiu, Sameesha

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